I decided to take my Hyperion to new stomping grounds in Provi! What could possibly go wrong? Actually, I just bought another in Amarr because I didn't want to fly a battleship all the way across the galaxy. Not that undocking from Amarr in a battleship was particularly safe when under wardec from practically everyone. But it was certainly faster.
I made it safely to the quiet lowsec pocket from which Misaba enters Providence just before downtime. Dotlan confirmed my half-remembered fears that practically all the stations in the pocket were those nasty little Amarr kick out stations of SFI-killing fame (see last week). I decided that logging off in a safe spot was better.
The next day saw me hop cheerfully into Provi. And yes, I had a scout. I really should have taken a booster since the rep bonuses are obscene. There was an Apocalypse on scan! I searched the nearby anomalies with d-scan and became confused when I ruled out the last one. Unfortunately, the battleship pilot had decided to skulk in his POS.
I knew that I had been spotted and that the exciting news of a roaming battleship, probably somewhat shiny, would have appeared in intel.
Two systems later I found an Interceptor gang. A bunch of them landed on my gate just as I was entering warp for the outbound but they immediately turned around and arrived at my destination before me. I landed in the middle of them and started aligning back to the other gate. Needless to say, they tackled me.
I checked the ranges and targeted a bunch of nearby ships. The grappler was magnificent while they were close but rapidly fell off in terms of effectiveness. I didn't want to change my alignment and they were all able to escape from scram range as they entered hull.
Once I had cleared away the scram tacklers I activated my MJD (I learned, see?) and was 100 km away in the blink of an eye. They chased! I targeted them at range and managed to get a few solid hits on the frigates who were unwisely approaching at zero transversal. But, again, I didn't manage to kill any of them. It was very disappointing.
I soon got bored with their orbiting and warped to the next system where I met a second frigate gang. As it transpired, the two gangs were not on friendly terms and were having a scuffle. The Provi side concentrated on killing the other fleet, while the intruders split their efforts between Provi and myself. I, of course, was oblivious to all of that and opened fire upon all who dared stray into scram range.
After a while it became clear that no more ships were going to come close enough for me to do damage. So I activated my MJD again and warped to a safe spot. The out gate was bubbled so I launched a mobile depot and cloaked up, disappointed that I hadn't killed anything. But I was also satisfied that I hadn't died!
I think Provi should bring a cruiser gang next time. That would be better, I think. They really should be more considerate toward their guests.
I made it safely to the quiet lowsec pocket from which Misaba enters Providence just before downtime. Dotlan confirmed my half-remembered fears that practically all the stations in the pocket were those nasty little Amarr kick out stations of SFI-killing fame (see last week). I decided that logging off in a safe spot was better.
The next day saw me hop cheerfully into Provi. And yes, I had a scout. I really should have taken a booster since the rep bonuses are obscene. There was an Apocalypse on scan! I searched the nearby anomalies with d-scan and became confused when I ruled out the last one. Unfortunately, the battleship pilot had decided to skulk in his POS.
I knew that I had been spotted and that the exciting news of a roaming battleship, probably somewhat shiny, would have appeared in intel.
Two systems later I found an Interceptor gang. A bunch of them landed on my gate just as I was entering warp for the outbound but they immediately turned around and arrived at my destination before me. I landed in the middle of them and started aligning back to the other gate. Needless to say, they tackled me.
I checked the ranges and targeted a bunch of nearby ships. The grappler was magnificent while they were close but rapidly fell off in terms of effectiveness. I didn't want to change my alignment and they were all able to escape from scram range as they entered hull.
Once I had cleared away the scram tacklers I activated my MJD (I learned, see?) and was 100 km away in the blink of an eye. They chased! I targeted them at range and managed to get a few solid hits on the frigates who were unwisely approaching at zero transversal. But, again, I didn't manage to kill any of them. It was very disappointing.
I soon got bored with their orbiting and warped to the next system where I met a second frigate gang. As it transpired, the two gangs were not on friendly terms and were having a scuffle. The Provi side concentrated on killing the other fleet, while the intruders split their efforts between Provi and myself. I, of course, was oblivious to all of that and opened fire upon all who dared stray into scram range.
After a while it became clear that no more ships were going to come close enough for me to do damage. So I activated my MJD again and warped to a safe spot. The out gate was bubbled so I launched a mobile depot and cloaked up, disappointed that I hadn't killed anything. But I was also satisfied that I hadn't died!
I think Provi should bring a cruiser gang next time. That would be better, I think. They really should be more considerate toward their guests.
But 'ceptors are all the meta-rage these days dontcha know.
ReplyDeleteAny Particular reason you chose the Misaba/R3 pipe instead of coming in through Dital/KBP?
ReplyDeleteI thought it might be quieter. Also, my scout alt was already down that way.
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