I decided to leave ABA after it became clear that the leadership had decided to do the responsible thing rather than jumping straight back into another sov attempt. This involved NPC nullsec, recruitment, and a very long timetable.
Despite (or is it because of?) being very responsible in real life, the idea of a similarly grown-up attitude in EVE is anathema to me. Activity, fun and fights are the primary goal! In addition, I think NPC null is a terrible place to live.
Nevertheless, it was a sad moment because I quite like a lot of the people there. One of the Stay Frosty directors, Joffy Aulx-Gao, is running for the next CSM. I hope he gets in because he is a very good advocate for the small gang and solo play style.
So I began looking for a new corp. My requirements were:
A hefty AU timezone presence (and not just be a very big corp with a small percentage in AU).
A strong (but not exclusive) PvP focus.
Mustn't be too l33t about killboards. Obviously!
Not CFC because I don't want to join the dominant side and I think they are going to increasingly be bored.
I did my research and Black Aces was ranked at the top of the list. These primarily AU and US guys had recently formed a new alliance within their coalition of Stain Wagon. I joined and was immediately busy entosing a bunch of nodes left by a roaming gang. It was very boring because nobody came to fight us. And yes, I am sticking with that verb.
The next day I tried to bring an Occator in through Curse but found a gate camp a few jumps out from the home system. Unfortunately, I was still thinking in solo mode and didn't take the logical course of action by simply asking for someone to come and shoo them all away. I tried to crash the gate in my scouting Svipul but was quickly webbed down by a Daredevil. Ugh.
Oh well. A roam into Provi space cheered me up, especially after a scout found a Paladin on a station piloted by someone called 'Suitonia'. He aggressed and we jumped on him, only to see him MJD away. Our light tackle was burning towards him when he warped, very obviously to a specific planet.
Being a good player, I expected him to warp at range and thus chose 70 km as my own destination. But he landed at zero, of course, and by the time I had burned in his reps were already struggling to keep up. And so it was that his ship died in glorious combat and his modules surrendered to the whim of the Loot Fairy, that most fickle of mistresses:
I'm a big fan of Suitonia's videos and felt quite honoured to kill him, even though his reps sustained surprisingly little damage. I would personally have had dual reps.
We continued into Provi space and were over the other side of Catch when a small G-Club battleship and cruiser gang jumped into HED-GP, apparently intent on a little Provi bloodletting of their own. Now, Gentlemen's Club are apparently our mortal enemies although I am somewhat hazy about the precise reason for this. It is probably something sov related. But to be honest they could have all been in an NPC corp and the verdict would have been exactly the same: we burned back to them.
This was quite an interesting fight for me. All these targets being called out is very confusing when you are meant to be shooting one ship while simultaneously bumping another away from the gate and keeping a third tackled. It was tremendously good fun!
The most satisfying part was that we noticed a cowardly, but very wise, Vexor Navy Issue who managed to jump through the gate to freedom. As soon as our weapons timers were clear we gave chase, tackling him just a couple of jumps out on a gate. Hehe, that'll learn him!
Of course, such fights are not particularly relevant in the grand scheme of things. Unfortunately, the sov angle has been a little quiet. The two large CTA fleets I have managed to fly on have been disappointingly uneventful with our enemy not making an appearance. Perhaps they were frightened of my magnificent Proteus.